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    Saturday, September 21, 2019

    iOS Gaming It's Developer Saturday! [Ends Sunday at 01:15 UTC]

    iOS Gaming It's Developer Saturday! [Ends Sunday at 01:15 UTC]


    It's Developer Saturday! [Ends Sunday at 01:15 UTC]

    Posted: 20 Sep 2019 06:16 PM PDT

    Developers are now allowed to post their games on the subreddit, twice a month. Any Developer posts, posted before this post will be removed. When this post is 24 hours old, Developer Saturday will be over.

    Reminders:

    1. You do not need to message the moderators today to get permission to post your game. However, any spam will be dealt with accordingly, please report any spam you see. Moderators will still be viewing posts to make sure they fall within our guidelines and Reddit's guidelines.

    2. If your accounts main purpose on Reddit is just for self-promotion, and you have over 10% of your account being promotion, you need to message/modmail the moderators before posting.

    3. You can only self promote twice a month. If you post your game more than twice a month, it will be removed. You can view this post for more information.

    submitted by /u/AutoModerator
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    Here is Towaga: Among Shadows for Apple Arcade, we spent countless hours on this game. Hope you'll enjoy it!

    Posted: 21 Sep 2019 12:16 AM PDT

    Apple Arcade: first impression

    Posted: 20 Sep 2019 03:42 PM PDT

    So far, my biggest takeaway from the handful of AA games I've played so far is: Thank god the business model of IOS games can grow up. The subscription service and a central publisher does what the market could not, so far. I have been having a complete blast playing things that I know would be ruining my experience with ads, add-ons, and currency nags. There's no excuse for mobile game software asking you for shit all the time, and breaking the fourth wall, in my opinion, absolutely ruins games. I'm thrilled that I've been able to play a lot of great stuff today, and some stinkers if I'm honest, without thinking about business models or being interrupted. If this is what it takes for mobile games developers to make real, compelling software, then I'm completely in. Death to timers. Death to USD convertible in-game currency. Death to in-game ads. Death to the App Store "GET" button. If this is what it takes to let me use my pocket computer for great game experiences, I'm totally in. Shame that a competitive service on the platform is against the ToS.

    submitted by /u/dirtyword
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    My narrative & managerial game Football Drama is out \o/

    Posted: 21 Sep 2019 05:27 AM PDT

    Our weird game on football Football Drama, "every goal has a story" is out now: https://apps.apple.com/app/football-drama/id1401903505. Hope you'll like it!

    submitted by /u/peterpunk99
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    Just released the first major update to my puzzle game Enframe, now includes an achievements screen

    Posted: 21 Sep 2019 04:59 AM PDT

    Sword & Glory is an amazing action combat game, full of quests and decisions, home development, and a honor/scoring system. I’ve had this game for years and it always sucks me back in every few months. Anyone else playing this gem?

    Posted: 21 Sep 2019 07:26 AM PDT

    Screenshot Saturday - Sketch Wars: All Hand Drawn Tower Defense

    Posted: 21 Sep 2019 07:12 AM PDT

    [Dead Cells] YEAHHHH

    Posted: 20 Sep 2019 07:38 PM PDT

    For those wondering about mobile MMOs, here’s my favourite non-autoplay ones !

    Posted: 21 Sep 2019 05:09 AM PDT

    Hi all!

    I've seen so many times the "what's a good mmo for mobile" question that I thought I could share my experiences, since I've played a lot of them... probably a little too much to be honest.

    So, first of all, all mmos I am gonna cover are the non-autoplay ones, as I can't stand autoplay, I've tried, many times, but it just doesn't work. I feel I am not playing, and I get the feeling everyone are bots ...

    One last thing, you're very welcome to share your thoughts and opinions, but this post is for people who would like to play an MMO on their mobile devices, so, try to not bring your worst side in the comments, that won't be useful to anyone...

    Ok, so let's get this started !

    Villagers and Heroes

    This one is my all time favourite ! It's a tab targeting cross-platform with pc full fledged MMO, with pretty much everything in it (gathering, crafting, ranching, gardening, combat, quests, events zones, etc...) and without the stuff i dislike, such as that stupid autoplay mechanic most mobile MMOs are featuring.

    One warning though, if PVP is a very important feature to you, as in, you can't enjoy a game without it, please note there's no PVP in Villagers and Heroes.

    The community is what makes me log in everyday, people are all very nice and helpful, and it's always fun to just chat in the world chat... most of the time, it's just crazy fun :)

    The dev team is small, but they're very close to their players. They chat with us on the discord channel, answer questions on the forums and do livestreams from time to time.

    The game has been live since 2011, and an expansion just lauched a few weeks ago, so it's definitely a great time to start playing it, or comeback to it.

    Hope to see you there !

    Monetization

    Villagers and Heroes is free to play, with an optional subscription that gives free travels and exp bonus.

    The cash shop consist of cosmetic and convenience options (bag space, mounts, outfits, etc.)

    Utopia:Origin

    Unlike Villagers and Heroes, which is more of a theme park MMO, Utopia:Origin is a sandbox one.

    There's no quests, but you can do pretty much everything you want. You can take as pet or mount about every creatures in the game, you can build your house (the building interface is really impressive) and of course there's the usual gathering, crafting and combat.

    What i like about this game is the freedom it gives, and how open world it is. you can have flying mounts, and ... there's NO. LOADING. SCREENS. Yes that's right, once you're in the game, you can travel the whole world without getting any loading screens. Can't be much more open world than that!

    There's 2 types of servers, one is pve, called peace server, and the other, called chaos server, is pvp.

    Note that you can still pvp in the pve servers, but both players have to agree to it by turning the pvp mode on. On pvp servers, you can get attacked pretty much everywhere, and you can get your stuff stolen.

    And when I say there's freedom in the game, i mean, you can fly, you can sail a boat, you can even climb trees, i mean... come on!

    Come join the fun !

    Monetization

    Utopia: Origin is free to play, and the store features a lot of stuff, cosmetic and non-cosmetic items. A lot of the items sold are quite expensive, and I believe it could make the pvp aspect of the game p2w. I didn't experienced anything bad on the pve side monetization wise.

    Angeldust

    This one is quite new to me, but it's been in developpment for the past 3 years or so.

    It's a 1 man developped sandbox MMO, that features a minecraft like building system, and gorgeous landscapes and monsters !

    There's quite a lot to do, and the player base seems small but they're very committed to the game.

    The dev, Frank "Firefly" Lukas is so passionate about his game it's contagious, I couldn't help but to fall in love with that game and it's world.

    From the official website: "Explore endless magical worlds and battle fearsome creatures alongside millions of friends. Unleash your imagination by crafting beautiful buildings. Play and enjoy Angeldust everywhere: on your personal computer, your tablet and your phone."

    Monetization

    Angeldust is free to play, there's not even a cash shop, as the dev is not interested by that kind of model. Right now the game is free 2 play, but soon it is planned to become a one time purchase fee, then you play all you want, without a cash shop.

    Dofus Touch

    This one is quite peculiar, and one of the only one if it's kind.

    The combat is turned based, which is definitely weird when you begin. But I've played it for almost a year, and had quite some fun with it.

    The lore is great, quests are fun to do, and there's all the gathering and crafting you could want.

    Note that it's developed by a French company, and from what I can tell, most of the player base is speaking french.

    Monetization

    Dofus Touch is a free to play game, with a cosmetic cash shop and an optional subscription that gives an exp boost.

    World of Prandis

    I don't have a lot to say about this one, I mean, I liked it, it play like a theme park mmo, but there's not really any story driven quest.

    It's the king of convenience though. You can queue for dungeon, and it automatically finds a party for you; starting level 30 you automatically get a flying mount, and there's quite a lot to do (fishing probably being my favourite lifeskill)

    What this game does great is the combat system. Each class have 2 stances, and that brings a great dynamic, the combats feels more exciting than most other MMOs on this list.

    Just wish there was a story... or a purpose...

    Monetization

    World of Prandis is free to play, and there's a heavy cash shop. There's like 3 currencies, not counting irl money, and it can get a little convoluted.

    There's a lot of cosmetic stuff, but also some kind of lootboxes for weapons upgrades and such. Feels this one is quite p2w if you're huge on competition.

    I didn't felt the need to spend money for the few weeks I've played it.

    Adventure Quest 3D

    Still in development, this one is getting better and better each months that passes. It's cross-platform with PC which is a big plus.

    The game features a very interesting humour, it looks great and they are adding new features about every months (sometimes 2-3 months) and it plays great.

    You can switch class at anytime, but the combat is a little simplistic, since there's only 4 skills per class... but I've managed to died many time, as the battles can get pretty difficult.

    Still, I am interested to see what this game will become with time.

    Monetization

    AQ3D is a free to play game, with a cash shop that mostly consist of cosmetic items, and a few convenience ones.

    There's a class that can only be unlocked if you buy it (iirc it's around $30) but I think it's totally fair.

    Durango: Wildlands

    An extremely polished sandbox mmo, where you can tame dinosaurs and build your campement.

    There's a lot to do, life skills and all, and the survival aspect is great. You have to eat, drink, wear appropriate clothes if it's too hot or too cold,

    There's a nice player economy, since you can't master all the skills. So if you're great at cooking, you might not be that great at getting rare ore to make tools, or vice-versa. You can buy what you need from the auction house, it works really great.

    Monetization

    Durango is a free to play mmo with a cash shop full of cosmetics, and some kind of vip system. I never spent a dime on the game, so idk how bad it can get.

    I didn't felt forced to buy stuff from the cash shop...

    Old School Runescape

    I mean ... what can I say that hasn't been said about OSRS...

    It's cross-platform with the PC version, and it plays great.

    The quests are optional but super well done, the world is huge, and there's no cash shop.

    One thing to note: if you want to be able to access all the zones, you'll have to pay a membership fee (it can be obtained through ingame currency, but if you're new, might as well pay the sub fee. It's around $12 a month, and yes, it's worth it)

    That's all folks, those are only my opinions, but I hope some of you will be able to find something they enjoy, because yes, there's enjoyable mobile MMOs, it's not all doom and gloom.

    I would like to end up on some "honorable mentions" of non-autoplay MMOs that I didn't enjoyed that much, but that deserved recognition...

    Toram Online

    It's ok, the story could be great but the localisation is not that great, and I can't stand the numerous loading screens...

    Sword art online: integral factor

    Idk, I think the gacha aspect is just not my thing, and for some reason I just wasn't able to get into it.

    Combat is cool though, and if you're into SAO, the story is still enjoyable to follow.

    Forgotten tales

    It's cross-platform.... there's people who definitely enjoy it ... but omg, it's so slow... like, very slow ....

    Just wanted to mention it seems I think it's very unknown, and might be an hidden gem for someone.

    Ok! It's enough, go, and try to enjoy your mobile mmos, or you know, whatever makes you happy!!!!

    Cheers !

    Edit: I removed the links to the games websites, I think it's against the rules to put them here ?

    submitted by /u/William_Hououin
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    Do you know this place I hear is really good?

    Posted: 21 Sep 2019 08:22 AM PDT

    Does Terraria have controller support on ipadOS?

    Posted: 21 Sep 2019 09:41 AM PDT

    Hey, I have a 3 hours flight and want to buy terraria but only if it has DS4 controller support with ipadOS. Can someone confirm this please? Couldn't find anything on /r/terraria or here. Thanks!

    Edit: typo

    submitted by /u/Fuzer
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    How am I going to get out of this fix?

    Posted: 21 Sep 2019 01:39 AM PDT

    Anyone else played Assemble With Care?

    Posted: 20 Sep 2019 08:20 PM PDT

    Short but pretty fun. It's a simple 'interactive storybook' type of game where you repair some stuffs, perfect for those looking for a chill, relaxing game. The visuals, art and voice acting are also really good.

    And it's from the same studio who made Monument Valley.

    submitted by /u/makire
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    Are there any Moba‘s that have controller support?

    Posted: 20 Sep 2019 07:17 PM PDT

    What’s the difference between a premium game and Apple Arcade?

    Posted: 21 Sep 2019 06:26 AM PDT

    Hello,

    I don't understand very much all the hype regarding Apple Arcade. This month I've bought 3 games - Heroine Anthem Zero, Arcane Quest Legends and Rogue Legacy -, and I still have to finish some more, for example, FFXV.

    What's the difference between having the Arcade service and buying the game directly? I think it's far more convenient how I currently do, as I can play and re-play my games without having to pay them every month (for example, Chaos Rings 3.)

    So, I what are the advantages of AA over premium paid games? Maybe I'll get a subscription, but I want to now first :)

    Thank you!

    submitted by /u/litejzze
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    PS4 controller compatible games?

    Posted: 21 Sep 2019 06:21 AM PDT

    Prefer open world rpgs and mmos that aren't too grind focused or have auto play But platformers are welcome

    Thank you

    submitted by /u/maiodin
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    Punch planet help

    Posted: 21 Sep 2019 09:15 AM PDT

    Sup fellas, have yall tried punch planet? If so, have yall figured out how to do dog's "pinwheel" special move? I can't for the life of me figure out how to do it consistently. Sometimes when I spam all the buttons and joystick it will come out randomly. Anyone else had this problem?

    submitted by /u/idestroypp_69
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    Anyone tried Apple Arcade with Apple TV 4 (none 4K)

    Posted: 21 Sep 2019 08:57 AM PDT

    Does it even work with the none 4k version? It only has the A8 chip.

    submitted by /u/PresidentZer0
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    What are the best portrait Apple Arcade games?

    Posted: 20 Sep 2019 06:23 PM PDT

    I've been loving WhatTheGolf, but looking for more portrait games to play on the tube.

    Ideally an RPG?

    submitted by /u/zenz3ro
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    Any way to enable rumble with ps4 remote play?

    Posted: 21 Sep 2019 12:15 AM PDT

    I've been taking advantage of the new iPadOS to play my ps4 in bed but I can't for the life of me seem to get the vibration in the controller to work. Is that a problem with the OS or the app? Has anyone had their controller vibrate with games outside of remote play?

    One of the games I'm playing relies pretty heavily on contextual controller vibration so I'd love to figure out a fix if possible.

    Thanks!

    submitted by /u/lyleboffin
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    Short games to play for a plane trip

    Posted: 21 Sep 2019 05:19 AM PDT

    Got a 6 hour plane trip in a couple days and just needs some decent games to play :)

    submitted by /u/Tomsinc10
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    What is the best kairosoft game except for game dev story?

    Posted: 21 Sep 2019 03:30 AM PDT

    There are just so many to choose from and I don't know which ones are worth buying

    submitted by /u/knightbladeidek
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    Go play bleak sword right now (apple arcade)

    Posted: 20 Sep 2019 11:43 AM PDT

    I normally never play mobile games (probably the last one i downloaded was vice city back when it came out) but i used the free 'apple arcade' trial and got addicted to bleak sword.

    Wasn't expecting much for a mobile game but its a very unique style of rouge lite dark souls inspired fast paced indie arcadey-ness.

    Takes a minute to get comfortable with the controls but it rules bigly.

    Hope it comes to other platforms too because its that good

    submitted by /u/MrSirrr
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    Has anyone tried SimpleRockets 2 yet? What are your thoughts?

    Posted: 20 Sep 2019 08:32 PM PDT

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