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    Friday, January 18, 2019

    iOS Gaming In the same vein as Grimvalor

    iOS Gaming In the same vein as Grimvalor


    In the same vein as Grimvalor

    Posted: 18 Jan 2019 06:14 AM PST

    I've had more fun playing Grimvalor than any iOS game in a long time. Sadly I beat it in about 9 hours and I'm now looking for something similar. Suggestions would be very much appreciated.

    submitted by /u/Megalo85
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    5 Quick tl;dr iOS Game Reviews / Recommendations (Episode 2)

    Posted: 18 Jan 2019 09:39 AM PST

    Welcome back fellow mobile gamers! :)

    Following up from last week's post, this week in my 5 quick mobile gaming recommendations of the week roundup, we've got everything from a rogue-lite action-adventure game, to an incremental idle RPG with 300+ monsters and an extensive crafting system, a full-blown fantasy MMORPG, a modern remake of a retro run-and-gun side-scroller, and a turn-based RPG truly amazing graphics.

    Disagree with my opinion? Let's have a friendly discussion below.

    New to these posts? Check out the first one from last week ago here.

    The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

    Let's get to the games:

    King Crusher [Game Size: 154 MB] (free)

    Genre: RPG / Adventure / Rogue-lite – Offline Playable

    Required Attention: Full

    MFi Support: Unknown

    tl;dr review:

    King Crusher is an action-adventure rogue-lite RPG by the DOFUS Touch developers Ankama with a beautiful retro art-style and a fun core gameplay loop.

    In it, we take a team of 3 heroes with us into numerous adventures, each consisting of multiple short enemy encounters, shops, random events, and a boss fight at the end, with the game's real-time combat system having us slide our 3 heroes around on a 3x3 grid to avoid enemy attacks and perform special abilities.

    With 12 unique character classes and multiple heroes within each class, there is lots to unlock using the game's only in-game currency, which is acquired through playing, optionally watching an ad, and through iAP.

    App Store: Here

    YouTube First Impressions / Review: Here


    Ragnarok M: Eternal Love [Total Game Size: 5.02 GB] (free)

    Genre: MMORPG / Open-World / Fantasy – Requires Online Access

    Required Attention: Some

    tl;dr review:

    MFi Support: Unknown

    Ragnarok M is a full-blown cartoony isometric open-world fantasy MMORPG based on the 2003 Ragnarok Online PC game, offering everything from guilds to parties, crafting, a player-to-player auction house, stat points, and everything else you'd expect from a PC MMORPG.

    Taking up 5GB of space, the game is massive, but the UI is well-made, and the character progression interesting, allowing a great amount of customization.

    There's (thankfully) no auto-questing, which means we have to explore the vast world ourselves, but there is an auto combat system and the iAPs do go all the way to $100, meaning the end-game PVP will definitely be pay-to-win. If you don't plan to compete among the top players, however, the game provides a fun free MMORPG experience.

    App Store: Here

    YouTube First Impressions / Review: Here


    Garena Contra: Return [Total Game Size: 2.5 GB] (free)

    Genre: Sider Scoller / 2D - Requires Online Access

    Required Attention: Full

    tl;dr review:

    MFi Support: Unknown

    Garena Contra: Return is a mobile 'remake' of the retro action side scroller "Contra" by Konami, and the game has a TON of content, with both singleplayer missions, boss challenges, a co-op duo mode, from 1v1 to 3v3 ranked PVP, daily events, and bot-controlled arena PVP.

    The many different unlockable weapons and characters keeps the game interesting, and the control customization options go above and beyond what I expected from a 2D run-and-gun game, ensuring a very enjoyable gameplay experience.

    However, upgrading, enhancing, and evolving weapons requires lots of resources most easily gained from instantly "raiding" old levels, which means we run out of energy quickly unless we buy more through iAP. This and other iAPs makes the PVP heavily pay-to-win, so if you dive into the game, stick to the singleplayer.

    App Store: Here

    YouTube First Impressions / Review: Here


    Age of Magic [Game Size: 1.14 GB] (free)

    Genre: RPG / Turn-based - Requires Online Access

    Required Attention: Little

    tl;dr review:

    MFi Support: Unknown

    Age of Magic is a turn-based RPG with super high-quality graphics and a combat system made interesting by the hero's vastly different abilities that either deal damage, heal, buff team-mates, or de-buff opponents.

    The game's energy system isn't going to be an issue if you play each campaign level manually and stay under 30-45 minutes per play session. However, as soon as you start "instant-finishing" previously completed levels to gain exp flasks used for leveling up heroes, you will run out of energy in an instant.

    The difficulty of the game forces us to either sometimes replay old levels to progress, or pay up to acquire new and stronger heroes immediately, which subsequently makes the PVP pay-to-win. A shame, since the combat is fun and the game looks great. If you don't mind waiting for energy to replenish, you may still enjoy this game though.

    App Store: Here

    YouTube First Impressions / Review: Here


    Idle Skilling [Game Size: 113 MB] (free)

    Genre: RPG / Indie / Idle / Incremental - Offline Playable

    Required Attention: Idle

    tl;dr review:

    MFi Support: Unknown

    Idle Skilling is a minimalistic pixel-art incremental RPG (not a clicker) with over 300 monsters, card loot drops, an extensive crafting system, and a combat system that incentivizes active play.

    The game involves three major areas: training, fighting, and crafting. We fight monsters to gain gold used to upgrade training and crafting. On the training screen, we hire people to train in our dojo training centers, which increases our attack, strength, and endurance levels, allowing us to take on stronger monsters in the fighting screen. Lastly, crafting consists of fishing, mining, and smithing used for crafting permanent stat-boost items.

    There's so much more to this game (my video goes in-depth), and monetizing only through iAP that enables us to progress faster, the game's an easy recommendation for idle rpg fans!

    App Store: Releasing in just a few weeks - worth the wait! Here's the indie dev's sub-Reddit: https://www.reddit.com/r/LavaGames/comments/9im5tm/full_list_of_lavaflame2_idle_games/

    YouTube First Impressions / Review: Here


    Google Sheet of all games I've played so far (searchable and filter-able): https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing

    TL;DR Video Summary (with gameplay) of last week's 5 games: https://youtu.be/gKt5B6uQBok


    submitted by /u/NimbleThor
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    Which Fantasy Action RPG’s are worth checking out?

    Posted: 17 Jan 2019 06:31 PM PST

    There seems to be so many of them and I can't seem to find helpful reviews or info about them. I like MMORPGs and RPG's with polish and fun progression.

    submitted by /u/camohreally
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    Best 'Lost Phone' Games

    Posted: 18 Jan 2019 08:14 AM PST

    I'm a sucker for a good lost phone game and looking for a new one. What's your favourite?

    submitted by /u/Nikko672
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    Looking for a new CCG

    Posted: 17 Jan 2019 09:05 PM PST

    About a year ago I was super into Hearthstone, but the constant updates and "need" to spend large amounts of time or money to remain competitive drove me away. I was wondering if there are any new options for CCGs.

    The ones that I seemed to hear the most about through this sub are 1) Eternal and 2) Shadowverse. What is your opinion regarding these two and any other recommendations you might have.

    While I don't absolutely require a F2P experience, I would like to spend minimal amounts of money to be at least some what competitive.

    submitted by /u/Dsnahans
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    Rangers of Oblivion, impressions?

    Posted: 18 Jan 2019 08:52 AM PST

    Anyone playing? I know it launched earlier this week and saw a few comments about it. How are the iAPs, any energy timers, etc?

    submitted by /u/cabukn
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    Do the GTA games ever go on sale?

    Posted: 17 Jan 2019 05:30 PM PST

    I've had my iPhone for nearly 3 years and haven't seen San Andreas on sale once.

    submitted by /u/JustsomeBRITISHdude
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    Wishlist for IOS 13 and onwards, specifically for gaming?

    Posted: 17 Jan 2019 11:20 PM PST

    Interested in hearing where you think Apple can take the iPhone and iPad next in terms of gaming. Should they buy studios and make exclusives? Should they develop and sell a first party controller? Should they make licensing deals with Nintendo or other exclusives?

    submitted by /u/aotdsyndrome
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    Gameplay video of my new game - Dig Out

    Posted: 18 Jan 2019 03:43 AM PST

    What game have you deleted and eventually reinstalled the most?

    Posted: 17 Jan 2019 10:21 AM PST

    For me its Angry Birds Epic and Star Wars Galaxy of Heroes.

    submitted by /u/Matteroosky85
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    Will my app still appear to iPhone X, XR, e.t.c. if I don't provide screenshots for 6.5" display?

    Posted: 17 Jan 2019 03:39 PM PST

    I have tried many times to scale them but my screenshots look really bad at that display. Will the users see the 5.5" instead if I don't provide 6.5"?

    submitted by /u/gmxmanyolis
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    Looking for card games

    Posted: 17 Jan 2019 10:26 AM PST

    I'm looking for a new card game to get my fix. I like hearthstone, it's just kinda gotten a little repetitive with the hours I've put into it. It doesn't have to be a CCG, but CCG's are preferred. I've played duel links and was kinda eh about it. No idea when they're going to release magic arena for iOS, so that's a no for now, too.

    submitted by /u/Ltimh
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    Rpg

    Posted: 17 Jan 2019 10:10 AM PST

    i am searching rpg games like inotia and zenonia . Any suggestion ?

    submitted by /u/kiivii
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