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    Sunday, September 22, 2019

    Apple Daily Tech Support Thread - [September 21]

    Apple Daily Tech Support Thread - [September 21]


    Daily Tech Support Thread - [September 21]

    Posted: 21 Sep 2019 08:06 AM PDT

    Welcome to the daily Tech Support thread for /r/Apple.

    Have a question you need answered? Ask away! Please remember to adhere to our rules, which can be found in the sidebar. On mobile? Here is a screenshot with our rules.

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    Note: Comments are sorted by /new for your convenience

    Here is an archive of all previous "Tech Support" threads. This is best viewed on a browser. If on mobile, type on the searchbar [title:"Daily Tech Support Thread" author:"AutoModerator"] (without the brackets, and including the quotation marks around the title and author.)

    submitted by /u/AutoModerator
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    I'm giving away an iPhone 11 Pro to a commenter at random to celebrate Apollo for Reddit's new iOS 13 update and as a thank you to the community! Just leave a comment on this post and the winner will be selected randomly and announced tomorrow at 8 PM GMT. Details inside, and good luck!

    Posted: 21 Sep 2019 11:53 AM PDT

    EDIT: So, uhh, apparently Reddit threads have a limit at 100K comments. TIL. New thread over here: https://www.reddit.com/r/apolloapp/comments/d7iop7/part_2_im_giving_away_an_iphone_11_pro_to_a/

    Hey!

    I build a Reddit client for iOS called Apollo for Reddit. In a sentence, it's an iOS-focused Reddit app (not crossplatform, iOS only) that's an alternative to the official app with the goal of being speedy, comfortable to use, great media browsing, and just the best iOS has to offer in general. I loved Alien Blue, and wanted to build something as powerful and awesome as it, but with the goal of feeling even more like an iOS-first experience. Here's a link

    I started working on Apollo right after I finished working at Apple in the summer of 2015, worked on it through 2017 when it finally got released, and it's been my full time job since.

    I love that I can build such a fun and exciting app every day, and no bullshit, it's only because of the support of the Reddit Apple community that I've been able to. There's no ads, no investors, only optional support from you guys to sustain the app. It's built solely with the goal of making Redditors happy and I do my absolute best to be active in the community and base the app around its feedback.

    So as a thank you, and to celebrate many sleepless nights working on the iOS 13 update that's now live, I wanted to do a lil giveaway open to anyone in the community. I'm not Unbox Therapy so it's not a pick up truck full of iPhones, but I thought giving away an iPhone 11 Pro (or Pro Max) could be a fun way to say thanks (or a regular iPhone 11 if that's what you want).

    How do I enter?

    Just comment and you're entered. If you want something to comment about, uhh, help me name the Apollo mascot. You have 24 hours.

    What do I win?

    An iPhone 11 Pro or Pro Max or regular 11 (maybe you want that nice red). 256GB. Color of your choice.

    Any rules?

    Your Reddit account has to have been created before this thread was posted to prevent a bunch of duplicate accounts posting. Also I'll PM you if you win, you have 48 hours to respond to the PM (will go out Monday) or it'll go to the next person. All countries accepted so long as it's not impossible to get it to you.

    What's in Apollo's iOS 13 update?

    Like I said Apollo's really focused on being the best iOS has to offer and really feeling at home on the platform. iOS 13 brought a bunch of really cool stuff, so I wanted to support as much of it as I could on day 1. So Apollo has support the (finally) system dark mode, the new haptic touch context menus, super fast launch times, there's Siri Shortcuts support so you can say "normie garbage" and have it open r/dankmemes or just build cool systems in the Shortcuts app in general. There's also multi-window support on iPad which is super cool. Hell, iOS 13 even supports PS4 and Xbox One controllers now so I added support for those. I really wanted to build something that didn't feel like a cross-platform, half Android /Material Design mixture, but instead feels like it was built from the ground up for iOS.

    Should I give Apollo a try? I don't mind the official app tbh

    The official app's really cool, built by some super smart people, I even got to meet some of the engineers at WWDC this year. Utmost respect. It's kinda like a car though, you might use your car, it might get you from point A to point B fine, it's a solid enough car, why switch? Well, you might sit in a friend's car, find it just a bit more comfortable, maybe a bit speedier, sportier, appreciate some of the design choices better, and overall just find it a more enjoyable experience. Apollo Car has a really awesome media viewer, fast swipe gestures, speed, GIF scrubbing, a subreddit Jump Bar, really great comments view, and much more that you really have to see first hand. On top of this, in this analogy the competing car is free, so why not try it. :P

    Oh here's a quick album of screenshots I put together: https://imgur.com/a/UO2J10s (There's light mode too if you're into that!)

    I have an idea for your app!

    Sick, that would make for a great comment, please do. :D I genuinely build the app solely planned around community feedback, so I'd greatly appreciate it!

    - Christian

    EDIT: So, uhh, apparently Reddit threads have a limit at 100K comments. TIL. New thread over here: https://www.reddit.com/r/apolloapp/comments/d7iop7/part_2_im_giving_away_an_iphone_11_pro_to_a/

    submitted by /u/iamthatis
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    The stabilization this year is so much better

    Posted: 21 Sep 2019 08:25 AM PDT

    Apple Watch helps EMTs and family locate mountain biker after unexpected fall

    Posted: 21 Sep 2019 06:29 PM PDT

    How Apple used to introduce new laptops

    Posted: 21 Sep 2019 09:06 PM PDT

    iPhone 11 Pro is Confirmed to Have 4 GB of RAM via iFixit

    Posted: 21 Sep 2019 05:47 PM PDT

    I gave away the iPhone 11 to Strangers for a Good Cause <3

    Posted: 21 Sep 2019 04:46 PM PDT

    iPhonedo Review is excellent as always - the 4K video on this device is stunning.

    Posted: 21 Sep 2019 05:04 AM PDT

    Apple Arcade Review: Mobile Gaming Is Good Again

    Posted: 21 Sep 2019 12:22 PM PDT

    iPhone 11: Night Mode camera will make us rethink what we can capture with our phones

    Posted: 21 Sep 2019 10:36 PM PDT

    Apple’s official iPhone 11 Pro/Max Leather cases get first price drop to $40

    Posted: 21 Sep 2019 07:33 AM PDT

    Got a new iPhone 11? Go hands-on with iOS 13's major Apple CarPlay update

    Posted: 21 Sep 2019 08:18 PM PDT

    IPhone X vs XS vs 11 pro speed test

    Posted: 21 Sep 2019 09:27 PM PDT

    Building this since last three years & now it's live on Apple Arcade - Possessions - a minimalist zen puzzle with a no-text narrative

    Posted: 21 Sep 2019 04:49 AM PDT

    New Core ML feature in iOS 13 helped me finish "popcorn or not" app

    Posted: 21 Sep 2019 09:37 AM PDT

    Hi Everyone!

    I hope you'll like my app popcorn or not, which I started making 6 years ago, but back then it was waaaay moreee harder to predict precisely popcorn popping so I could not release the app until now.

    What is this about?

    In nutshell: put your phone next to the microwave, start cooking microwave popcorn and your phone will let you know when the popcorn is ready based on sound analysis :)

    Please feel free to leave feedback or suggestions!

    submitted by /u/Csaba8472
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    Apple Watch Series 5 // Sports & Fitness First Run & Tests [DC Rainmaker]

    Posted: 21 Sep 2019 12:53 PM PDT

    Today the battery of my Apple TV remote died. The last time I charged it was in February 2019 and before July 2018.

    Posted: 21 Sep 2019 07:49 AM PDT

    So last time I opened a thread like this and I promised to keep you updated about the next time it die. I bought my Apple TV in march of 2018 with the remote with about 85 % of battery, died in july 2018, charged it, died again in February 2019, charged it and died again today. So in one in a half years using it like 2 hours per day I've charged it 3 times. Total anecdotal but interesting to know.

    https://www.reddit.com/r/apple/comments/aulvsk/today_the_battery_of_my_apple_tv_remote_died_the/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

    submitted by /u/firewire_9000
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    PSA: If you’re having issues activating the SIM in your new phone, try putting your Watch in airplane mode and restarting your phone.

    Posted: 21 Sep 2019 06:50 PM PDT

    Spent a couple hours trying to activate the SIM in my new phone to no avail. Verizon couldn't figure it out, just saying it could take "up to 2 hours." After getting disconnected from Verizon support, it occurred to me this might be caused by my cellular Watch. I put it in airplane mode and restarted the phone. Within 3 minutes of being on, the phone was activated.

    submitted by /u/iRoush
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    Clearing up the difference between Force Touch and 3D Touch

    Posted: 22 Sep 2019 01:48 AM PDT

    Hi there!

    I browse the sub almost daily, and for a while I've been noticing a common misconception taking place, and it's even more frequent since the discussion around the 11 Pro models removing 3D Touch has started to take place.

    I've seen a lot of comments here stating that 3D Touch and Force Touch are the same thing, when this is just flat out incorrect. They are similar technologies but 3D Touch is more advanced than Force Touch, and the difference is reflected quite well in their names.

    Force Touch, as seen in the MacBooks, Magic Trackpad 2 and Apple Watch is simply a sensor for how deep the surface is being pressed in the z-axis. This is known and acknowledged by almost, if not exactly, everyone here.

    3D Touch also senses this pressure, which is where the similarity is. However, 3D Touch also accounts for x-axis and y-axis positioning on the display, as well as the z-axis depth. Or to put it more simply, where on the screen you're force pressing. For example, to peek a certain link, or expose home screen actions for an app.

    Force Touch does not account for that x and y axis positioning. When you Force Touch on your Apple Watch, it bears the same result no matter where on the screen you Force Touch. Hence 3D Touch is called so because it measures movement in 3 Dimensions, and Force Touch is called so because it only measures Force.

    To answer some common points I see here:

    But I thought Force Touch only detects one level of pressure and 3D Touch detects more?

    This is completely false. Force Touch also detects multiple levels of pressure. You can test this yourself by Force Touching one of the scrubbers while watching a video on QuickTime, where the Fast Forward/Rewind has multiple speeds depending on how hard you press, or you can slowly Force Touch one of your Watch faces, and watch how it slowly retracts into the screen as you adjust the pressure level.

    But I was told they're the same tech but with a fancy marketing name?

    Even if you disregard everything else in this post, this stance still makes no sense. If 3D Touch was just a marketing name, they would have moved the Mac and Apple Watch to this new name, as there would be no reason to not apply this same "marketing trick" to the other product lines.

    I hope this clears up any confusion, and if you have any more questions, feel free to ask. If you can think of any common misconceptions I've missed, let me know, and I'll add them to the post.

    submitted by /u/Aarondo99
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    Apple Website Wallpaper I've recreated

    Posted: 22 Sep 2019 12:46 AM PDT

    FYI: Automatic Dark Mode can be implemented for Websites too!

    Posted: 22 Sep 2019 01:51 AM PDT

    A short video of Odaiba, Tokyo shot using the 11 Pro

    Posted: 21 Sep 2019 05:11 AM PDT

    Wow the Apple clear case for iPhone 11 Pro is Slipperier than a greased eel!

    Posted: 21 Sep 2019 08:32 PM PDT

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