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    Saturday, June 22, 2019

    iOS Gaming It's Developer Saturday! [Ends Sunday at 01:15 UTC]

    iOS Gaming It's Developer Saturday! [Ends Sunday at 01:15 UTC]


    It's Developer Saturday! [Ends Sunday at 01:15 UTC]

    Posted: 21 Jun 2019 06:18 PM PDT

    Developers are now allowed to post their games on the subreddit, twice a month. Any Developer posts, posted before this post will be removed. When this post is 24 hours old, Developer Saturday will be over.

    Reminders:

    1. You do not need to message the moderators today to get permission to post your game. However, any spam will be dealt with accordingly, please report any spam you see. Moderators will still be viewing posts to make sure they fall within our guidelines and Reddit's guidelines.

    2. If your accounts main purpose on Reddit is just for self-promotion, and you have over 10% of your account being promotion, you need to message/modmail the moderators before posting.

    3. You can only self promote twice a month. If you post your game more than twice a month, it will be removed. You can view this post for more information.

    submitted by /u/AutoModerator
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    GameClub is bringing classic premium game experiences back to the App Store. You can beta test a free new game every week with no ads or IAP via our early access program. Play Space Miner (TA's 2010 Game of the Year), Legendary Wars (our most requested game), and much more for free right now!

    Posted: 22 Jun 2019 07:03 AM PDT

    First off, before I dig into the backstory of GameClub, here's all the download links for the current GameClub early access library. These betas are 100% free to play, with no ads, IAP, or other strings attached. To "officially" join the early access program you can sign up via http://gameclub.io to get new game releases (and other fun stuff) in emails every Monday. We've also got a rad Discord where the GameClub community hangs out in at http://discord.gg/gameclub. Oh, and if you're a developer who has a classic game you'd like us to update, we can help.

    Right now, all you need is TestFlight installed on your iOS device and you can go hog wild downloading all of these:

    It'd be super helpful if you have some free time today to just download all 16 games, launch them at least once, and just make sure you can actually get into game. GameClub has updated the original source files of all these games, and we're trying to identify any crash problems with specific devices and versions of iOS that we don't have immediate access to. If you really love or hate a game (or just like rating things), the "Rate" links will take you to a 30 second survey where you can score the individual GameClub games. Totally optional, but, it's there if you feel like doing it!

    Also, if you have a favorite game you'd like to see us try to bring back to life, if you fill out this form, I'll do my best to make it happen. Legendary Wars was one of our most requested games, and, well, it's playable once again as of today.

    With that out of the way, if this is the first time you've heard of GameClub, let me give you some brief history on how we got here:

    I spent a decade as Editor in Chief at TouchArcade, and while I was there it was extremely frustrating watching so many of the best games ever released on the App Store slowly vanish like a photo of the McFly family in Back to the Future. I wrote an editorial on the problem which was published on GamesIndustry.biz if you want to dig into more detail, but the basic gist is when you're working on the editorial side of the industry, you're essentially limited to complaining about these things hoping someone does something.

    I joined GameClub in March to do something.

    These days I spend my time tracking down the developers of the best games of the history of the App Store, which is much more difficult than you might think it would be. Many of the studios who created these titles straight up don't exist anymore, the IP rights potentially were sold to someone else, they might have been held by two people and one vanished, or a million other super strange situations when you try find someone to talk to about a decade old software project that hasn't been online for eight or nine years.

    Once we secure the rights in whatever way we can, we do all the work and use the original source files to update the game to 2019's standards. This includes compiling as a 64 bit binary, running full-screen on all the newest iOS devices, and ripping out any ancient dead SDKs like OpenFeint and all sorts of other stuff that doesn't exist anymore. It's super challenging, but we've got some of the best engineers on the planet who have already updated games that the original developers didn't think were possible to update without a complete rewrite.

    In the case of Legendary Wars, Liv Games was so passionate about bringing this game (along with Monster Wars and Stellar Wars) back to life that we closely collaborated on the project. It's super, super cool doing this, as more often than not the developers of these old games really wished they were still playable but were just never able to rationalize offering a decade of support through eleven generations of hardware and (soon) thirteen major releases of system software from a single 99 cent purchase in 2008. GameClub provides them the opportunity to have something to email back to fans who reach out randomly wishing that they could still play game X that they remember from years ago.

    Probably the most controversial thing about GameClub around here is going to be that when we launch later this fall, we'll be offering the GameClub library up through a single monthly subscription that's shared across all the games. Subscribing will give you full access to all the existing GameClub games, as well as all the future games we release. I hope to maintain a cadence similar to early access where we (at minimum) are releasing one new premium game every week. We haven't settled on pricing yet, but we want GameClub to feel like an absurd value to folks, particularly with the quantity of both new and classic games we'll have (which is close to 70 right now, and growing every day).

    One thing I'm often asked about by the super old school iOS gamers who are following GameClub is why they should have to subscribe to something to play games they already paid for. I totally hear you on this, and it's a priority of mine to make GameClub the best experience for everyone, including people who already bought these games. One of the things we're working on is figuring out the feasibility of making it so if you owned these games in the past, you get the update as well with the game totally unlocked and playable outside of the GameClub subscription. There's a ton of technical hurdles and we can't make any promises, but it's very important to us that no one feels burnt or bamboozled as I expect that hardcore old school iOS gamers will likely be GameClub's biggest fans.

    Subscription is going to allow us to do tons of cool things, not only keeping these games updated and playable, but potentially releasing sequels, spinoffs, and all sorts of other neat stuff that would never be commercially viable with the dismal state of the App Store for premium games these days. I can't really publicly share our plans for the future, but I'll leave you with this:

    I spent a decade at TouchArcade, which was an absolute dream job by any definition I could ever come up with, and bounced to join GameClub. I wouldn't have made that switch if I didn't both fully believe in what GameClub is doing and wasn't ultra excited about our future road map. If you've followed my work at TouchArcade, you'll know I'm both not a bullshitter and a massive evangelist for premium iOS gaming.

    GameClub is going to do some amazing things I can't wait to share when the time is right.

    Sooooo... Yeah! Download our TestFlight games from the links above and let us know if you have any problems! Probably the best place to submit bug reports is by joining our Discord at http://discord.gg/gameclub but if you're not into the whole Discord thing you can blast us an email at [feedback@gameclub.io](mailto:feedback@gameclub.io) or just use the "Send Beta Feedback" button in TestFlight.

    Otherwise, I'll be around to answer any questions you might have about GameClub!

    submitted by /u/ehodapp
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    Can’t afford Read Dead Redemption 2? Then play “Cowboy Read Death Western” today! It’s much better! (Funny Rip Offs #2)

    Posted: 21 Jun 2019 09:49 PM PDT

    Stardew Valley price drop -> $4.99

    Posted: 21 Jun 2019 10:05 PM PDT

    Like card-based board games? Ever play Munchkin or Exploding Kittens? Give this a try!

    Posted: 22 Jun 2019 07:39 AM PDT

    Pizza The Pie now has a free version (full endless mode). It's like Dr. Mario meets Pizza

    Posted: 22 Jun 2019 07:44 AM PDT

    Motorsport Manager Mobile 3

    Posted: 22 Jun 2019 06:49 AM PDT

    I found this game while browsing simulation games, I love cars and this looks to be a good game. However I noticed that there are in app purchases for a game that already costs $5.49 (CDN). Do these affect the gameplay at all? Or am I able to play the game with progression without spending any money on in app purchases. Thanks :)

    submitted by /u/zayhos
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    [Dev��‍♂️] Screenshot Saturday - Sketch Wars: Hand Drawn Tower Defense, Launched 2 Week Ago

    Posted: 22 Jun 2019 02:38 AM PDT

    looking for PVP game

    Posted: 22 Jun 2019 08:39 AM PDT

    Basically the tittle. I really enjoy 1v1 pvp like clash but hate the P2W aspect. i dont mind pvp games with 10 players even i dont really care. i just love to play pvp games. even if its mmorpg with pvp end game thats cool too. but no FPS or MOBAs i dont feel like thats any challenge on mobile tho. thanks in an advance

    edit: i dont mind pay to progress faster at all. in fact i like to invest like 10€ to any game i like so yea. brawlstars is aswell off the table

    submitted by /u/Perwool
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    iOS 13 Beta + Console Controllers

    Posted: 21 Jun 2019 07:16 PM PDT

    If you downloaded the beta, you can connect your Xbox one or PS4 controller to your device.

    Simply go to pairing mode on the controller then go to the Bluetooth setting on your device, and finally connect.

    I played GTA San Andreas and I felt no lag at all. Also PS4 remote play worked well too despite my laggy internet.

    submitted by /u/axodd
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    Recommendations

    Posted: 22 Jun 2019 07:03 AM PDT

    I enjoy playing games like Aquapark.io and other hyper casual games. I love being able to pick them up and play for a minute and i love how addictive they are. But i also hate the ads and how lazy and rushed they are. I'd like a game (preferably premium) that i can pick up and put down, addictive, and no ads. I don't care what the genre is, literally anything you can play for five minutes and stop.

    submitted by /u/Lytriumm
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    ‎Fever Ball featured worldwide on the App Store including the US

    Posted: 22 Jun 2019 02:16 AM PDT

    Paid games

    Posted: 21 Jun 2019 06:02 PM PDT

    Hey guys I just got an iTunes card and wanted to buy some games I like pretty much any type of game I have 20 dollars. Thanks in advance

    submitted by /u/bigdeddy1272
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    Best UFC/MMA games?

    Posted: 22 Jun 2019 03:57 AM PDT

    Looking for a base building/adventure/rpg game

    Posted: 21 Jun 2019 05:16 PM PDT

    Hey guys, so I'm looking for a new game. I recently really enjoyed kingdom new lands and really liked the base building/upgrading aspect of it. I'm not huge on city building games though. The game doesn't have to be roguelike how kingdom is but I'm not against it.

    I'm very against f2p games riddled with IAPs. I don't mind paying for something. I want something I can pick up and play, not click upgrade and wait 24 hours.

    Basically I'm looking for something with good touch screen controls, base building/progression aspect, and maybe a little bit of a story to it. I own don't starve and this war of mine on pc already so I don't think I'd want to buy those on iOS too. Good games though!

    Any recommendations would be appreciated!

    submitted by /u/Trefman
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    My post on the gaming community. What are your thoughts.

    Posted: 21 Jun 2019 04:03 PM PDT

    Medieval online games??

    Posted: 21 Jun 2019 11:21 AM PDT

    Hi guys... im looking for a medieval mobile game...... like battle royale or normal pvp or even a story mode game.... i just want good graphics and a sword-sheild-armour style gameplay..... anyone knows a game for me??

    submitted by /u/Khaloodyxr8
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    OMG OMG OMG - My quiz game is been out for less than a month and its already the nº 124 in the US app store. I show you stats. I am a step closer to making my dream come true. Thanks everyone for your support. XOXOXOXOXOXOXOX

    Posted: 22 Jun 2019 05:06 AM PDT

    OMG OMG OMG - My quiz game is been out for less than a month and its already the nº 124 in the US app store. I show you stats. I am a step closer to making my dream come true. Thanks everyone for your support. XOXOXOXOXOXOXOX

    https://i.redd.it/785s6maaew531.png

    https://i.redd.it/w8ehi7sdew531.png

    This is the game if you wanna check. https://apps.apple.com/us/app/quiz-101-popular-offline-games/id1452366398

    If you try it and like it please rate it. People play but dont take the time to go to the store to rate, and its very important to compete with big guys who have budget to buy ads.

    Pd: My fault. It's only on the Spanish store. Still I am very happy. And I didn't photoshop anything. I am in Spain but I use the English language in my phone.

    submitted by /u/ramosmarbella
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