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    Sunday, February 23, 2020

    iOS Gaming Developer Saturday is over

    iOS Gaming Developer Saturday is over


    Developer Saturday is over

    Posted: 22 Feb 2020 05:17 PM PST

    Thanks for participating!

    Any posts made by a Developer after this post will be removed. You may post again next Saturday at 01:15am UTC.

    Hope you found some new games!

    submitted by /u/AutoModerator
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    3 Quick tl;dr iOS Game Reviews / Recommendations (Episode 51)

    Posted: 23 Feb 2020 07:54 AM PST

    Welcome back, fellow mobile gamers, to my weekly summary of mobile gaming recommendations based on the best games I played last week. Hope you'll enjoy :)

    This week, I cover the most ambitious mobile game I've played, featuring in-air combat in a 4v4 PvP setting, a turn-based retro Beat 'Em Up fighting game, and a new Overwatch-like tactical shooter by Madfinger Games. Disagree with my opinion? Let's have a friendly discussion below.

    New to these posts? Check out the first one from 51 weeks ago here.

    The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

    Here are the games:

    Kick-Flight [Game Size: 726 MB] (free)

    Genre: PvP / Action / Strategy - Requires Online Access

    Orientation: Portrait

    Required Attention: Full

    tl;dr review:

    Kick-Flight is a unique 4v4 real-time PvP action game with mid-air combat (Dragon Ball-style), and it's by far the most ambitious mobile game I've played till date.

    The most surprising part is that it actually works. The control are solid, the graphics and animations are high-quality, combat FEELS fantastic, and the gameplay is original.

    In the normal game mode, we fight to collect as many orbs as possible and deliver them to our base, while taking out our opponents to prevent them from collecting too many orbs. All of this happens in-air.

    Progression happens through unlocking new heroes, called Kickers, and new abilities, called Discs. Heroes are easily obtainable for free and all have vastly different stats and attributes, and while discs unlock from loot-chests and a gacha-like system, they're relatively easily obtainable as well.

    Monetization happens through a $3-per-month subscription that adds a bit of extra convenience, and through the sale of premium currency, which allows us to unlock new Discs faster.

    So far, the game seems very free-to-play friendly, and the gameplay is some of the most fun I've tried in a while - with plenty of depth and strategy if you really want to dive deep.

    App Store: Here

    First Impressions / Review: Here


    PPKP [Game Size: 156 MB] (free)

    Genre: Turn-based / Fighting / RPG / Beat 'Em Up / Retro - Offline Playable

    Orientation: Portrait

    Required Attention: Some

    tl;dr review:

    PPKP is a turn-based Beat 'Em Up retro RPG fighting game where we kick and punch our way through endless waves of enemies in each city, while blocking at just the right time to counter-attack the opponents.

    With gold and scrap parts, we slowly level up our character and repair the various houses in each city, which enables shops and NPCs like the Dojo, where we can pay gold to learn new attack combos.

    Once we're done with one city, we move on to the next one, and repeat the cycle, while continuously growing stronger and unlocking new equipment.

    The game monetizes through ads shown when we die, and a fuel energy system, which limits us to about ~30 minutes of play-time per session. Still worth playing because of the solid gameplay.

    App Store: Here

    First Impressions / Review: Here


    Shadowgun War Games [Total Game Size: 546 MB] (free)

    Genre: Shooter / Third-person / Overwatch-like / Tactical - Requires Online Access

    Orientation: Landscape

    Required Attention: Full

    tl;dr review:

    Shadowgun War Games is hero-based shooter, and it's essentially MADFINGER GAMES' attempt at creating an Overwatch game for Android and iOS devices.

    The tactical gameplay does create a fun experience with different objectives in each game mode and unique heroes that each have a set of distinct weapons that can either deal damage or heal and shield allies.

    The graphics and UI is decent as well, but unfortunately, the controls are a complete mess at this point. They need to be calibrated better, and we need more customization options in the settings before the game can truly excel.

    Fortunately, the game monetizes purely through vanity cosmetics, which can be bought directly or unlocked through the Battle Pass subscription, which means the game is 100% fair and competitive.

    App Store: Here

    First Impressions / Review: Here


    Google Sheet of all games I've played so far (searchable and filter-able): https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing

    TL;DR Video Summary (with gameplay) of last week's 4 games: https://youtu.be/TUmt2omcSjg


    Episode 01 Episode 02 Episode 03 Episode 04 Episode 05 Episode 06 Episode 07 Episode 08 Episode 09 Episode 10 Episode 11 Episode 12 Episode 13 Episode 14 Episode 15 Episode 16 Episode 17 Episode 18 Episode 19 Episode 20 Episode 21 Episode 22 Episode 23 Episode 24 Episode 25 Episode 26 Episode 27 Episode 28 Episode 29 Episode 30 Episode 31 Episode 32 Episode 33 Episode 34 Episode 35 Episode 36 Episode 37 Episode 38 Episode 39 Episode 40 Episode 41 Episode 42 Episode 43 Episode 44 Episode 45 Episode 46 Episode 47 Episode 48 Episode 49 Episode 50

    submitted by /u/NimbleThor
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    Anyone else think the new “Start Playing” buttons were a crappy idea?

    Posted: 22 Feb 2020 06:44 PM PST

    If you had $20, which games would you absolutely buy?

    Posted: 23 Feb 2020 09:43 AM PST

    Working on checkpoints for my yet unreleased game Sole Light, any thoughts?

    Posted: 22 Feb 2020 12:24 PM PST

    How is the multiplayer in Concrete Jungle?

    Posted: 23 Feb 2020 01:15 AM PST

    My wife and I are looking into the game Concrete JungleConcrete Jungle and we're wondering what the multiplayer is like and whether the game still works well nowadays, since it hasn't been updated in a few years. Has anyone played it recently?

    We're looking to play on a 2018 12.9" iPad Pro and a 2017 10.5" iPad Pro, if that makes a difference.

    submitted by /u/alexrepty
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    Frog Puzzle - Logic Puzzles (ported recently to iOS)

    Posted: 22 Feb 2020 11:45 AM PST

    Game recommendation for 0.99$

    Posted: 23 Feb 2020 03:30 AM PST

    Hello, everyone. I bought Plague Inc. a couple of days ago and only have 1$ left so thinking about getting a new game. Is there some nice deals for 0.99$? I'm open to any genre, any type:)

    submitted by /u/Druhiny
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    Hey gamers, I am working on a narrative puzzler and in some level in game I wanted to show an effect of music on mind. I ended up creating this and I would like to know your thoughts on it.

    Posted: 22 Feb 2020 06:25 PM PST

    Does anyone know a good paid FPS game?

    Posted: 22 Feb 2020 09:05 PM PST

    Looking for something without annoying ads or in-app purchases.

    There is almost nothing apart from Bright Memory (which is criminally short), DOOM 1 & 2, Oddworld: Stranger's Wrath, and N.O.V.A. 3 Premium Edition.

    submitted by /u/AppleGamers
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    MMO or just any type of fighter/strategy online Portait mode games out there?

    Posted: 22 Feb 2020 06:17 PM PST

    Looking for a multiplayer portrait mode that's fun/worth getting into with frequent updates and what not. Any out there?

    submitted by /u/mikeytlive
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    Infinity Blade?

    Posted: 22 Feb 2020 07:23 PM PST

    So I got Infinity Blade 2 quite a few years ago when it was free on the App Store. I never got to play One or Three. I want to. When I didn't find them on the App Store I started researching and saw that Epic pulled the games. Is there anywhere I can find them? Are they preserved somewhere that isn't on some single persons purchase history?

    And please, let's not say, "You aren't missing much" or any kind of variation to that. I need help finding these games, games that are now lost. Thank you!

    submitted by /u/Mourning_martyr
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    What happened to AG Drive?

    Posted: 22 Feb 2020 04:55 PM PST

    I just played a bit of Wipeout and it reminded me of a game from 2015-ish called AG Drive, but it doesn't show up at all in the App Store or under purchased anymore. When searched for all you get is a notice saying "this app is not available in your region" or some crap. I know it existed because I have the soundtrack album on my phone. If it's really gone, are there any actually good AG racers out rn?

    submitted by /u/UncleDankBong
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