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    Sunday, April 7, 2019

    iOS Gaming Developer Saturday is over

    iOS Gaming Developer Saturday is over


    Developer Saturday is over

    Posted: 06 Apr 2019 06:17 PM PDT

    Thanks for participating!

    Any posts made by a Developer after this post will be removed. You may post again next Saturday at 01:15am UTC.

    Hope you found some new games!

    submitted by /u/AutoModerator
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    Stone is now available to download!

    Posted: 07 Apr 2019 07:21 AM PDT

    Is there a Graveyard simulation game somewhere?

    Posted: 06 Apr 2019 10:24 PM PDT

    There are more than a few cityscape games, garden games, even koi pond games, but is there one where I can decorate a graveyard with spooky trees, fog, bones, a creepy old gravedigger, black cats, ghosts, howling wind effects, and bats...etc etc etc???

    submitted by /u/T-Saxon242
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    iOS Gaming no. 23: Lost Portal

    Posted: 06 Apr 2019 09:58 PM PDT

    Introduction

        Good evening fellow purveyors of iOS games! This week I'm back with a review of the CCG RPG Lost Portal, an interesting merger of two genres which have fascinated me for years. For those of you who live and breathe card games, this is the game for you. For those who are more like me… maybe keep reading and decide at the end. Regardless, let's dig into the review proper—after a few short sentences.

        In brief, click here to read the previous review. I'm open to (and would love to receive) feedback of any variety. Feel free to reach out to me via Reddit PM, on the Trinity Force Network Discord server, or on the r/iOSGaming server @Syger#2331. I read everything, and respond to most messages. Go wild.

    Sixty Second Summary

        Lost Portal is a great game for folks looking for an offline card game, something similar to Magic: The Gathering but offline and with a story, and those who are already into card games. For folks who are not, and those who do not enjoy playing card games, maybe go elsewhere.

    Game: Lost Portal

    Developer: Michael Camilli

    Price: $1.99

    In-App Purchases: Yes. Expansions.

    Device used: iPhone XS Max

    The Review

        I've always considered card games to be an interesting breed of games—not the gameplay itself, mind you, but the idea of a card symbolising power. Whether that power is a lightning storm, a summoned demon, or even a rift into the void, it matters little. Actually sitting and playing them, though? That's a whole separate beast.

        Similarly, RPGs are fuel for the imagination, offering the storytelling of a good book but requiring strategy, interaction, and, sometimes, control over character development unparalleled in a traditional book. Darkest Dungeon, Sword & Glory, and even Elder Scrolls: Blades each offer some unique twist on storytelling and gameplay, though the twist isn't always pleasant or positive. But, despite their appeal, and despite the fun I inevitably have playing them, RPGs also fail to interest me long-term—they tend to be too slow.

        Now, I'm sure you are all thinking, "That's nice Syger, but why are you talking all about your gaming preferences? This is supposed to be a review, not Syger's Bi-weekly Rant." Well, you'd be right, and I apologise for my rambling. Rest assured, however, that there is a method to the madness! This week's game, Lost Portal, structures itself narratively as an RPG, with RPG-esque progression, while delivering duels reminiscent of Magic: The Gathering, or a more complicated iteration of Hearthstone's single-player dungeons. Sound interesting? Good, because it was certainly fun to play!

        While comparing it to Magic: The Gathering may be a bit of a stretch (M:tG being, after all, one of the greatest card games out there), the battle mechanics are very similar. It's most apparent in the turns, but also in how spells and attacks are handled, and in the resources and factions. Turns have two primary phases: Playing cards, and attacking. At the start of a turn, players draw a single card and their resources are refreshed. Upon hitting the end turn button, all creatures (who are not fatigued—a status effect which prevents creatures from attacking) attack the creature or player directly in front of them. Some creatures have abilities which may also trigger at this time. That's not all, though: During your opponent's turn, some cards (like the blue card Mind Fog, or the red card Aeon Syphon) can be played as a reaction. If the player has sufficient aeons left over from their previous turn, this card is automatically played to interrupt a single card the opponent plays.

        Take Mind Fog as an example: Mind Fog is a blue card and as such requires two blue aeons (the resources, somewhat equivalent to Magic's land, or Hearthstone's mana) to play. It must be played as a reaction, which means that it may only be played during your opponent's turn. When your opponent plays a non-aeon card that costs between one and four aeons, and if you have two blue aeons available, Mind Fog will be played and immediately interrupt that card and force it to be discarded.

        Yeah, it sounds really complicated… but it makes a lot more sense when you are actually playing it. Different cards function differently, but they all follow the same basic rules and, generally, have no more than four or five lines on a single card. For a basic understanding, nothing more than the tutorial, a few battles, and some careful observation and testing are required to finish the entirety of the base game—although maybe only on Medium or Easy. The higher difficulties (of which there are several) require a bit more knowledge, and a well-crafted deck.

        Fortunately for those who are gifted in the deck building department, though, there are higher difficulties: Hard and, for the masochists, Extreme. For a little more variety than just harder enemies, there's also optional loss conditions: A little gold, a lot of gold, and card loss. Depending on which of these is selected, if any, players will lose a little gold, a lot of gold, or potentially both gold and cards after a defeat. The Extreme difficulty with the card loss defeat condition is incredibly punishing and definitely not for the faint of heart, or a newcomer to the CCG genre.

        Outside of the duels, Lost Portal offers rich art, a quaint, if not spectacular, soundtrack, and a fairly uninteresting story. While the gameplay and single-player focus is certainly the most prominent draw, the art doesn't hurt either: It's varied, expressive, and unique. I heartily approve. The soundtrack, though it does get a bit repetitive, is well done, fitting, and pleasant. While I would like a little more variety, I really can't complain when it isn't the focus.

        By far my greatest complaint is the story: It's simply uninteresting. While it may pick up at some point in the future, it hasn't yet… and that's a problem. For a game that so clearly draws so much on RPGs, it saddens me that the overarching plot is so hidden, and that the characters are so weak and, frankly, indistinguishable from one another. Perhaps this is improved upon later, or in the expansions, but I'm not going to wait around to find out.

        This is a great game with a lot of replayability, a variety of difficulties, and a lot of depth… but it's just not a game for me. It is too much of a card game and not enough of an RPG which, frankly, I should have expected going in. For card game aficionados who are looking for an offline single-player, or who are looking for something like Hearthstone's dungeons but with a little je ne sais quoi, Lost Portal is a solid option. For those looking for a strong narrative, simple mechanics, and a quick game… maybe look elsewhere.

    Conclusion

        That's it for this week! This is the penultimate review, and I will be concluding the iOS Gaming series two weeks from now. If y'all have found these helpful, I'd love to know. If you have feedback, or just want to chat, feel free to reach out to me on the Trinity Force Network Discord server, on the r/iOSGaming server, or by messaging me directly @Syger#2331. Reddit messages and comments are an option as well, of course.

        As usual, have a wonderful day, and watch out for the next review!

    Relevant links:

    Trinity Force Network

    Lost Portal

    submitted by /u/Syger_
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    Please recommend a game like star fox and a game like Metroid prime

    Posted: 07 Apr 2019 07:27 AM PDT

    Greedy Cave 2 Coop IOS Android crossplay?

    Posted: 07 Apr 2019 09:11 AM PDT

    Wondering if anyone new if Greedy Cave 2 coop supports android and ios crossplay or if they had different servers.

    Thanks!

    submitted by /u/phazey
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    Turn based RPG like Adventure Quest

    Posted: 06 Apr 2019 05:54 PM PDT

    Are there any turn based games similar to the old browser rpg adventure quest? I'm not crazy about games like final fantasy where you control multiple protagonists at once.

    I would like to be able to change gear based on what you are fighting. Setting doesn't really matter, and being portrait mode would be a plus.

    submitted by /u/Philiwo
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    Need overall recommendations

    Posted: 06 Apr 2019 03:35 PM PDT

    Hey guys I'm new to iOS gaming (as in I've never really taken it seriously) and I need some recommendations to make a good overall folder

    submitted by /u/windyturtle7
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    Best bowling and baseball game ?

    Posted: 06 Apr 2019 04:58 PM PDT

    Help me fill up the leaderboard of my 2D Car Drifting Game!! - free & no forced ads

    Posted: 06 Apr 2019 01:56 PM PDT

    Looking for games that are simple, but will last for a long time

    Posted: 06 Apr 2019 03:58 PM PDT

    For a long time now I've been looking for games to play when I'm bored. Most games tend to bore me after a few days. If they interest me, I tend to finish them in a day or two. What mostly keeps me interested is online games but I can't always play online so I'm looking for offline games. I can't find games that could satisfy me in this way. I don't care about genre, generally just no management games. I also tried statues valley and I just don't like it.

    submitted by /u/Queadr
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    Any F2P games with a multiplayer aspect to it? Anywhere from leaderboards, tournaments, chatting to other players.

    Posted: 06 Apr 2019 06:35 PM PDT

    The game genre can be any, but looking for more like a rpg grind type game. Battery friendly too. Anyone have any suggestions?

    submitted by /u/mikeytlive
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    Any iOS/PC cross play MMORPGs?

    Posted: 06 Apr 2019 12:31 PM PDT

    I am after an MMORPG I can play on my iOS device then carry on playing on my PC when I get home.

    submitted by /u/ColossalPheonix
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    Anyone know if Final Fantasy games allow me to play my own music/podcast in the background?

    Posted: 06 Apr 2019 02:04 PM PDT

    Thanks! Games like Transistor was amazing, paid, but it didn't let me to listen to my music/podcast which was huge for me.

    submitted by /u/modakim
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    Anyone get Race the Sun to work with MFi

    Posted: 06 Apr 2019 05:27 PM PDT

    So I recently got Race the Sun on sale (really sick game, relaxing too, well worth the money even at full price), but it doesn't seem to work with my Nimbus. Anyone else having this issue?

    submitted by /u/Streakdreniline
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    Usb C MFi controller?

    Posted: 06 Apr 2019 04:59 PM PDT

    Does anyone know of a usb C MFi controller or any other supported controller I can use with the iPad pro?

    submitted by /u/hizz
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    Games like Eufloria?

    Posted: 06 Apr 2019 11:58 AM PDT

    Anybody that can think of any games that have similar gameplay like Eufloria? Chill, no-stess strategy.

    submitted by /u/ReefyView
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