iOS Gaming The case for a premium iOS/iPadOS gaming sub. |
- The case for a premium iOS/iPadOS gaming sub.
- Need something else to play, the only thing I really play is knight fights 2 and terraria, a lot.
- 3 Quick tl;dr iOS Game Reviews / Recommendations (Episode 62)
- Traffix: City Rush 3.99 —> Free (Simulation/Puzzle)
- Final Fantasy IV 14.99 —> 6.99 (RPG)
- Any good online survival games?
- Bloodstained RotN M: Pre-registration Opens (Expected release date: Dec 04, 2020)
- Best Truck Simulator game ?
- ‘Ninja Chowdown’ from Dummy Dojo and Abylight Finally Has a Confirmed Release Date with Pre-Orders Now Live on the App Store
- Dungeon Warfare 2 4.99 —> 2.99 (Tower Defense)
- Recommendations based on what I play? (See my comment)
- Honest thoughts on Arcade?
- Good Rythm games?
- Railways! 3.99 —> Free (Simulation/Puzzle)
- Asphalt blew my mind, what's next?
- Sheltered 3.99 —> .99 (Base Builder/Management)
- Any good card games out there?
- Dungeon Warfare 2.99 —> .99 (Tower Defense)
- Any games similar to Diablo 3?
- Does Shadow Fight Arena Supports Controller?
- Catalyst Black, from Vainglory devs, is now available on Canada App Store, in Early Access
The case for a premium iOS/iPadOS gaming sub. Posted: 06 Nov 2020 08:23 AM PST I was just wondering if anyone else was interested in a sub that was dedicated to premium games only. I'm not trying to put down 'fremium' games, or bite-size mobile games – I know lots of people like them – but they just aren't for me, and I think there is room for two game ecosystems on Apple devices. First, I'll lay out what I mean by 'premium':
Why?I think the iOS/iPadOS gaming market is still suffering from it's roots. Originally, these were very simple games that were limited by the hardware of the day (iPhone 3G, etc.). As a result, nobody could fathom paying more than $1.00 or so for a simple little game. Those days are behind us. The latest iOS and iPadOS devices are capable of some truly AAA quality games, but game developers won't be interested in making many of them – or porting existing games – unless they can price them accordingly. In short, they need to be profitable. Even those premium games that are on the platform are priced far below those on traditional consoles. Case-in-point: Dead Cells is listed as $9.00 on iOS and $35.00 on the Nintendo Switch Those are from a quick Google, in Canadian dollars. Developers are limited to what they can realistically charge, simply due to consumer perceptions. How can a stupid little sub help?I'm thinking this could help in two ways:
Game developers and development companies are aware of Reddit and the conversations that are had here. I don't think it's too much of a stretch to suggest that we could have an impact on development decisions. Note: This would not drive up the price of smaller, bite-size mobile games. If they tried, people simply wouldn't pay. Further, Apple could even create a completely separate section in the App Store to avoid any confusion or cross-over. It's not that simple.Probably not. And I'm not able to set this sub up and moderate it, in any case. I only want to start a conversation to see if others feel similarly to myself. I know the economics of it are more complicated than I've alluded to. Device compatibility is also an issue (Apple would have to stop allowing the purchase of games on unsupported devices, etc.). But that shouldn't stop us from starting a conversation and moving this platform forward. Thank you for taking the time to read this – happy gaming! (I am not a game dev, or affiliated with any devs at all; I'm just a fan) Edit: Typos [link] [comments] | ||
Need something else to play, the only thing I really play is knight fights 2 and terraria, a lot. Posted: 05 Nov 2020 08:46 PM PST
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3 Quick tl;dr iOS Game Reviews / Recommendations (Episode 62) Posted: 06 Nov 2020 04:45 AM PST Welcome back, my fellow mobile gamers! After the warm "welcome back" last week, I'm thrilled to follow-up on schedule and on-time this week, hehe. This week, I played a very unique indie puzzle game where we have to undo jigsaw-like puzzles, an early access version of the brand new Crash Bandicoot runner by King, and a fun fantasy-themed simulation idle game where we manage an RPG-like shop! Disagree with my opinion? Let's have a friendly discussion below. New to these posts? Check out the first one from 62 weeks ago here. The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is. Let's get to the games:UnpuzzleR [Game Size: 43 MB] (free)Genre: Puzzle / Casual / Indie / Jiggsaw - Offline Playable Orientation: Landscape Required Attention: Some tl;dr review: UnpuzzleR is a unique casual puzzle game where our objective is to undo a jigsaw-like puzzle one piece at a time. Each puzzle piece has an arrow indicating the direction it will attempt to move once clicked, and if nothing is blocking the piece, it flies away and is removed from the puzzle. The difficulty is nicely balanced, and since we can skip levels, there's no way to truly get stuck in any of the game's 250 levels. There are also no annoying tutorials or introductions to the 15 different puzzle piece types. Instead, we get to simply learn as we play, which is rare for a mobile game. The minimalistic art-style features a dark-mode for playing in dimly lit rooms, and with no time-limits or scores, the gameplay experience is stress-free and very casual, while still providing a challenging experience in later levels. Monetization happens through forced ads between levels and incentivized ads for additional hints or to skip levels. These ads can be removed through a one-time $1.99 iAP on iOS and $4.99 iAP on Android that also unlocks all 250 levels and allows us to make unlimited mistakes per level. UnpuzzleR is a must-play game that you're almost guaranteed to love if you enjoy relaxing puzzle games. App Store: Here Crash Bandicoot: On the Run! [Game Size: 950 MB] (free)Genre: Runner / Level-based / Action - Offline Playable Orientation: Portrait Required Attention: Full tl;dr review: [Early Access - Full Release later in Nov. 2020) Crash Bandicoot: On the Run! is a level-based runner set in the Crash Bandicoot universe that, to my big surprise, is being developed and published by Candy Crush-dev King. The game is still in early access, with a full launch across Android and iOS planned for Spring 2021. True to the original Crash Bandicoot game, the art-style is colorful and vibrant, with most scenery even drawing heavy inspiration from the original game. Also like in the original, we must blow up TNT boxes, collect apples, and spin to tackle enemies. Unlike most other runners, we even have checkpoints from which we restart when we die – a welcomed addition since the game is surprisingly challenging. As we play, we collect resources used to craft potions that are required to play and progress in the campaign levels. If we run out of resources, we must play special resource levels to gather more, or participate in the asynchronous multiplayer runs. After completing enough levels and ultimately defeating the boss, we progress to the next campaign area and repeat the process. I have to also give some credit to the level-design, which, with its secret areas and roads that split into two, create a more interesting gameplay experience than that found in most runners. Crash Bandicoot: On the Run! is not currently monetized in any way, which makes it a great experience for those who can access it. It is ultimately just a runner, but it's a very polished runner, and one that may give old-school Crash Bandicoot fans a true nostalgia trip. App Store: Here Shop Titans [Total Game Size: 671 MB] (free)Genre: Simulation / Idle / RPG-themed - Requires Online Access Orientation: Portrait Required Attention: Little (semi-idle) tl;dr review: Shop Titans is a fantasy RPG-themed idle simulation game about designing, personalizing, and managing a shop that crafts and sells all the weapons and equipment fantasy heroes need. Adventurers flock to our shop asking for specific items, which we then craft and sell to earn gold used to upgrade our shop or invest in workers that automatically collect the resources needed to craft items. The rarer the item, the longer it takes to craft, which is where the idle part comes in. We can also equip crafted loot on our own heroes before sending them out on idle quests to gather unique resources used to craft more powerful equipment. We can haggle and negotiate with customers, join a guild, customize the looks of our shop, and even buy and sell resources and items to and from other players on the marketplace – all of which ensures that there's plenty to do despite the idle gameplay. Progression is relatively slow if we don't pay to progress faster, however, and there's even a monthly $10 subscription in addition to the expensive iAPs for premium currency. This will ruin the otherwise fun gameplay experience for some players. With that said, the game can still be enjoyed as a casual idle experience and is worth checking out for fans of idle RPGs. App Store: Here Google Sheet of all games I've played so far (searchable and filter-able): https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing TL;DR Video Summary (with gameplay) of last week's 4 games: https://youtu.be/sk-smnbykCU Episode 01 Episode 02 Episode 03 Episode 04 Episode 05 Episode 06 Episode 07 Episode 08 Episode 09 Episode 10 Episode 11 Episode 12 Episode 13 Episode 14 Episode 15 Episode 16 Episode 17 Episode 18 Episode 19 Episode 20 Episode 21 Episode 22 Episode 23 Episode 24 Episode 25 Episode 26 Episode 27 Episode 28 Episode 29 Episode 30 Episode 31 Episode 32 Episode 33 Episode 34 Episode 35 Episode 36 Episode 37 Episode 38 Episode 39 Episode 40 Episode 41 Episode 42 Episode 43 Episode 44 Episode 45 Episode 46 Episode 47 Episode 48 Episode 49 Episode 50 Episode 51 Episode 52 Episode 53 Episode 54 Episode 55 Episode 56 Episode 57 Episode 58 Episode 59 Episode 60 Episode 61 [link] [comments] | ||
Traffix: City Rush 3.99 —> Free (Simulation/Puzzle) Posted: 06 Nov 2020 07:33 AM PST
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Final Fantasy IV 14.99 —> 6.99 (RPG) Posted: 05 Nov 2020 09:23 PM PST
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Any good online survival games? Posted: 06 Nov 2020 05:36 AM PST I've already played Minecraft and terraria But I can't play terraria with my friends if we're not on the same WiFi [link] [comments] | ||
Bloodstained RotN M: Pre-registration Opens (Expected release date: Dec 04, 2020) Posted: 05 Nov 2020 11:31 PM PST
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Posted: 06 Nov 2020 10:28 AM PST Basically title, i am looking for a Euro truck simulator type of game with good graphics to enjoy on my Iphone 11 pro max [link] [comments] | ||
Posted: 06 Nov 2020 04:12 AM PST
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Dungeon Warfare 2 4.99 —> 2.99 (Tower Defense) Posted: 06 Nov 2020 02:29 AM PST
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Recommendations based on what I play? (See my comment) Posted: 06 Nov 2020 05:55 AM PST
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Posted: 05 Nov 2020 08:00 PM PST Let's discuss! What are some gems? Do you like Arcade or vice versa? Here are my thoughts after getting the Apple One trial... I started Sonic Racing and was revolted. Horrible game. No career mode or any single player, gacha elements and it plain doesn't work. Almost lost hope in the entire service until I tried Shinsekai and Marble Knights. The latter is so FUN! Shinsekai is a little unpolished but beautiful. Also gave Little Orpheus a shot but it's a little too cinematic for my tastes. Pathless, Wonderbox and Warp Drive look absolutely incredible and I am really excited to try those. Overall Arcade really shines with a One subscription. May as well play these ad/IAP-free games along with all the other services. I'm also concerned about Apple pulling the plug on this. How are the subscription counts going? downloading Agent Intercept and Fallen Knight as I type this. I'm really hoping this service becomes great. I'm really hoping they vastly continue improving upon such a thing. Finally I'm really hoping this will set a new standard for mobile games. [link] [comments] | ||
Posted: 06 Nov 2020 08:11 AM PST | ||
Railways! 3.99 —> Free (Simulation/Puzzle) Posted: 06 Nov 2020 07:34 AM PST
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Asphalt blew my mind, what's next? Posted: 06 Nov 2020 03:31 AM PST Just got an ipad air, the top suggestion was Asphalt. Played it and it blew my mind (im a noob ik). It's much more immersive than PC gaming. What should I download next? [link] [comments] | ||
Sheltered 3.99 —> .99 (Base Builder/Management) Posted: 06 Nov 2020 02:33 AM PST
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Any good card games out there? Posted: 05 Nov 2020 10:56 PM PST | ||
Dungeon Warfare 2.99 —> .99 (Tower Defense) Posted: 06 Nov 2020 02:27 AM PST
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Any games similar to Diablo 3? Posted: 05 Nov 2020 12:13 PM PST Hey all, I'm a big Diablo fan, and I've been looking for something to scratch the itch on iPad. I've got Titan quest before anyone suggests it, but apart from that I'm open to anything else similar to that and Diablo. Preferably paid games so I can avoid any kind of microtransactions or adds. Thanks. [link] [comments] | ||
Does Shadow Fight Arena Supports Controller? Posted: 05 Nov 2020 10:25 PM PST | ||
Catalyst Black, from Vainglory devs, is now available on Canada App Store, in Early Access Posted: 05 Nov 2020 12:41 PM PST
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